A downloadable game for Windows, macOS, and Linux

Download NowName your own price

Summary:

"Anthrodynia: From me, to you" is a short horror romance visual novel made for the O2A2: queer edition game jam, intended for 18+ audiences due to the content inside.  "Anthrodynia" was made in Ren'py through the span of a few days and comes to exactly 1,000 words. The player is non-customiseable and has no specific traits or attributes within this version.

Plot:

In "Anthrodynia" you play as an overworked employee, who takes the same route day-in, day-out to and from your place of work. You have little energy for your hobbies and life outside of work, which deeply affects your personal life.  Today is a day like many others, but in some ways less than most. 

Will you discover what gift this day has brought forth to you?

Content & Trigger warnings:

  • Stalking
  • Violence
  • Reference to drugs (in a single ending)
  • Blood (on certain parts of the GUI)

Please do not play "Anthrodynia" if the above may trigger you.

Credit(s):

  • Code & artwork by sleepyboydev
  • Music made by sleepyboydev using Bosca Ceoil (a program by Terry Cavanagh.)
  • SFX ('concrete footsteps 1') by patchytherat, found on Pixabay's sound section [license free to use for personal & commercial usage.]
  • Original BG image photograph (this has been heavily edited in the game) by Erkam Hayta on Pexels [100% free]
  • GUI font ('Alagard') by Hewett Tsoi, found on Dafont [100% free license.]
  • Game font ('Lilian') by jsr_Games, found on Dafont [100% free license.]

if you'd like to tip me, please use the ko-fi link on my profile! 

StatusReleased
PlatformsWindows, macOS, Linux
Release date Apr 15, 2023
Rating
Rated 4.7 out of 5 stars
(19 total ratings)
Authorsleepyboydev
GenreVisual Novel
Made withRen'Py
TagsDating Sim, Horror, LGBT, Multiple Endings, Queer, Ren'Py, Romance, yandere
Average sessionA few minutes
LanguagesEnglish
InputsKeyboard, Mouse
LinksKo-fi, Carrd, Tumblr

Download

Download NowName your own price

Click download now to get access to the following files:

anthrodynia-O2A2-ver-1.3-linux.tar.bz2 16 MB
anthrodynia-O2A2-ver-1.3-mac.zip 18 MB
anthrodynia-O2A2-ver-1.3-win.zip 22 MB

Development log

Comments

Log in with itch.io to leave a comment.

WOw! This was a pretty cool visual novel! I love how in each part there is always that sense of something wrong as you progress through the endings. Ending 1 had you feel chill and normal, Ending 2 you begin to see something is wrong until it unravels at Ending 5. I'm looking forward to the visual novel if you ever expand it and what I'm looking forward most is how Wyn stalks the MC, making them doubt whether or not someone is stalking them because by all accounts, they're quite a normal person!

It's random but I also like the title, it encapsulates what MC feels as being exhausted but it can also go over to Wyn which makes me curious how they met... Great job with this one!

I got 5 endings, which were so intriguing and a bit spooky.

Wyn is also super mysterious, in a really good way, really liked him.

btw, how many endings does this have?

 

(+1)

thank you for playing my game :]

i’m glad you enjoyed your time with Wyn, he will be back soon!

the 02A2 jam version only has 5 endings, i am still working on the post-jam version that adds in the endings and content i had to give up on so i could submit in time and get it finished off (and so it fit the restrictions of the jam.)

thanks! I can't wait! <3

(+1)

Oh, gosh! The sense of... mmmm... like, claustrophobic paranoia I got from this was so intense! There's something very urgent and pressing about the whole aesthetic?? The music especially. Maybe it's because it reminds me of something or because of the instrumentation used, but it just left me with this very like, feeling of growing urgency and tension that was really terrifying(??) Also the stark purple color palette, which made everything feel dark and surreal.

I liked this a lot!! I'm left wondering who in the world this Wyn character actually is. The first couple of endings I got felt like they ended on a positive note despite the uneasy and unnerving vibes. Perhaps because I'm a very agreeable person by nature so I wanted to answer in nicer agreeable ways at first, but then with each play-through, I kept saying less and less agreeable things and it felt like Wyn was getting more annoyed each time HAHAHA until then I got the ending where, erm, things go quickly south. Once I got that one it was like the confirmation that this guy is, indeed, bad news despite the ok endings I'd gotten previously. WHO IS THIS GUY????? Unsure if I did get all the endings, I think I got 5? Not sure if there are more. But somehow the order I played them in worked so well. Like watching Wyn become more and more persistent and aggressive before finally having enough and refusing to put up with me anymore lol.

At any rate, this was really well done and has just left me with this quite, unnerved(?), feeling now after playing it. That music in particular GOD. It's still like racing through my head. Also really enjoyed the art -- both the sprite of Wyn himself, and then the title menu art with that exaggerated perspective, that's really nice. Especially as each time you get an ending and it goes back to the title screen with that music playing again and I'm just like... (o__o)... growing in building tension and paranoia each time HAHAHA. Really lovely job!!

Thank you for the long comment its really encouraging to read how people felt during the gameplay so I know what I did right. I was really nervous about the writing because I feel like that’s one of my main weak points so it’s great that it was still engaging players!

The music used instruments like the drum kit, organs, acoustic bass and a synth in bosca ceoil and i passed some of those through the low pass filter which helped the uncanny/eerie feeling a lot!

You did get all the endings! I could only fit in 5 and I had to cut them down a lot, I wanted more than just 2-3 so they’re all quite short tho! I did write them in a way so that the less agreeable and kind you are, the more he tries to pressure you, and if you’re not kind or agreeable he just takes it into his own hands to deal with you. Out of the 5 there’s like 3 good ones (including the neutral one where the reader isn’t overly agreeable or polite but doesn’t manage to enrage Wyn enough for him to act out in the moment) then the other 2 are the bad endings (you go to a cafe with him after being rude and arguementative, and the one where you keep declining him until he get impatient and stalks you before drugging you.)

I’m not sure what impression Wyn left on people as a character/person in the world, because I wrote him to appear quite awkward and shy, to offset the unsettling feeing the player might get from the ‘accidental’ bump into the player. In the bad endings you get an idea he is more capable than he initially looks, and I wish I could’ve expanded on that but the word count was 1k max and I didn’t want to reshuffle everything in the script again. I’m glad I banked on people naturally wanting to be more agreeable than rude (because often even in games players are, even if there are little to no consequences on the plot or gameplay lol!)

I’m glad that it was an interesting experience overall though! Especially since it’s the first Ren’py game I’ve managed to put out after working on a different one for like 2 years (including the hiatuses I’ve taken due to school and whatnot) I was really worried about submitting it, especially because I know so many people who’ve put out games before and stuff.

I hope people will keep an eye out for the post-jam version >:] I want to make the player a bit more customiseable so there’s less of a disconnect (at least let the player name themselves and choose pronouns and such) and hopefully give the players more time with Wyn, so they can see all the different sides of him ^^

It is a good job for creating it in just few days 😗 this one is interesting

im glad you enjoyed it ^^ i was apprehensive about posting it because this is my first ren’py project i have published publically lol!